About Final Approach
Every day, one busy arrivals session at a fictional airport: ten to fourteen aircraft inbound, one or two runways, and the rules real controllers work by. Put the aircraft in order, then watch them land on the radar. The fewer minutes of delay, the better. A new shift starts every day at 00:00 UTC (5:30 am in India).
What's real
Aircraft leave wake turbulence behind them, so a light aircraft has to keep further back from a heavy one than from another light one. The game uses the international spacing rules for that, turned into seconds at a typical approach speed. Runways turn round when the wind changes, inspections shut them, and storms push arrivals around, as they do. The airport, the airlines and the callsigns are made up.
Privacy
No ads, no accounts, no cookies. Your games are saved in this browser's local storage. We count visits with Vercel Web Analytics and measure page loads with Vercel Speed Insights: page views, load times, country and device type, nothing that identifies you. The page talks to this site and nothing else.